If you reach the highest level of Cold, your health will be reduced to zero and you will die from exposure to the elements. As you become colder, your movement speed and ability to pick locks and pick pockets will begin to suffer. Cold Ĭold decreases your total available health, represented as a dark region inside the health bar. Increasing levels of cold result in health penalties, reduced lockpick and pickpocket chances, slower movement, chance of frostbite, and eventually death. Cold is a rating enabled by the Creation Club addition Survival Mode.
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